Capcom wants to evolve its RE Engine into an “AI-generation game engine” with a roster of technology improvements, according to one of its programmers. On Friday, the Resident Evil publisher held its ...
No Man’s Sky Engine Programmer Martin Griffiths revealed the game will be taking advantage of the PlayStation 5 Pro and says the mid-generation console "absolutely rocks." PlayStation 5 Pro released ...
Even after an unbelievable run over the last decade, Capcom thinks the RE Engine needs to be improved for a new era.
The PS5 Pro has set tongues wagging in the development world, with Martin Griffiths, who serves at No Man’s Sky studio Hello Games as engine programmer, heaping praise on the high-end console, ...
The PS5 Pro is set to enhance several games when it launches in November. One such game is No Man’s Sky. The console upgrade’s advanced ray tracing, larger GPU, and AI upscaling aims to provide the ...