Paradox Interactive wants to ensure that its biggest fans can make and deliver content to players on both the PC and Xbox One. To that end, the publisher announced a partnership with Microsoft today ...
The new platform is called Paradox Mods and is “the first-ever open modding platform that enables distribution of user-created game modifications (mods) across multiple platforms, to Xbox One and is ...
Paradox has launched its own mod distribution platform appropriately titled Paradox Mods. While many of the publisher's titles already support easy mod installation through the Steam Workshop, Paradox ...
Paradox Interactive, publishers of the Crusader Kings and Hearts of Iron franchises, and the upcoming Stellaris: Console Edition, will bring modding support to the Xbox One versions of its games.
Official Cities Skylines 2 mod support is finally within touching distance, as Colossal Order and Paradox detail how we'll be able to build, share, and play with mods through the in-built game ...
Paradox Interactive and Microsoft have teamed up to bring the first ever PC mods to consoles, introducing 'Paradox Mods' to the Xbox One. PC gamers now have an avenue of sharing there mods with ...
Paradox Interactive's games have always been rather mod friendly, given that they're generally grand Euro-strategy PC games and the PC mod scene doesn't joke around. However, those mods can be tricky ...
Paradox urges players to be cautious with the Traffic mod. Cities: Skylines 2 has been around for over a year, and fans have been exclusively going through the game on the PC platform. Those on ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
Earlier today, Paradox Interactive removed a mod from the Stellaris Steam Workshop that turns all in-game humans into white people with European names. The mod, which called European Phenotype and ...