Valve’s Index Controllers have the potential to be a huge leap forward for motion-tracked controls and virtual reality, but it’ll take patience—and a lot more developer support—before they’re a ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
While headsets like the Rift S are moving toward a more user-friendly approach by adopting inside-out tracking, Index is still reliant on the same external tracking paradigm as before. That means ...
The virtual reality movement has been picking up steam over the past few years, especially with the likes of Oculus and HTC competing with one another. Of course, there is Sony’s own PlayStation VR, ...
“High-fidelity virtual reality” is the tagline Valve’s gone with, and that’s certainly supported by the price tag. Whereas Oculus has chosen to aim for mass-market appeal in its second generation, ...
Valve Index is joining the already crowded landscape for virtual reality headsets, and the company powering Steam believes their high-fidelity solution will be enticing to VR enthusiasts. Valve ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. The VR controllers built to pair with the Valve Index Headset are seeing widespread reports of a defect ...
The Valve Index is looking like an especially exciting endeavor when it comes to virtual reality, but there's one important aspect that's really intriguing to see: finger tracking. The Index's ...
In brief: The Steam Controller and Index were among Valve's most famous pieces of hardware before the company's handheld popularized a new segment of PCs. Recent leaks suggest Valve is preparing to ...
Highly anticipated: While it seems most other virtual reality headset makers are focusing on lowering prices and making the industry as accessible as possible, Valve is going in the opposite direction ...