
Unity - Manual: Sprite Atlas V2
AssetDatabase V1 can’t have dependencies, and has no importer support for named objects, so Unity packs its Sprite Atlases through a custom mechanism and stores the output data of …
UI Sprite Atlasing - Unity Learn
In this tutorial, you will learn how to set up a Sprite Atlas to store your UI images in.
unity game engine - Sprite Atlases and How to Use Them - Stack Overflow
Jul 5, 2023 · Atlas aims to be an optimization that reduces the draw calls of one scene. After dragging and dropping each source file into Objects for Packing of Atlas, A simple usage is as …
Unity - Manual: Sprite Atlas workflow
To optimize Sprite Atlas usage, ideally all or most Sprites that are active in the Scene should belong to the same Atlas. It is good practice to split Sprite Textures into multiple smaller …
I made a sprite atlas, but how do I use it? - Unity Discussions
Mar 29, 2022 · Sprite Atlas packs all of the sprites you referenced for packing into individual textures, and when Unity needs to render/reference one of the sprites you’ve packed, it will …
Unity图集Sprite Atlas使用讲解 - CSDN博客
Aug 25, 2025 · 本文介绍了在Unity游戏中使用SpriteAtlas技术来减少DrawCall数量和内存占用,通过合并小纹理到大图集,以及配置图集设置,提升性能并实现动态替换图片的示例。
Unity - Manual: Sprite atlas
Unity can call this single texture to issue a single draw call instead of multiple draw calls to access the packed textures all at once at a smaller performance overhead. You can use the Sprite …
Sprite Atlas Analyzer | Sprite Management | Unity Asset Store
Sep 11, 2025 · This option scans all Sprite Atlases in your project and reports any sprites that are included in more than one atlas. (Note: If a sprite appears more than once within the same …
Unity - Manual: Create a Sprite Atlas
Go to Assets > Create > 2D > Sprite Atlas. Unity creates the Sprite Atlas A utility that packs several sprite textures tightly together within a single texture known as an atlas.
Different Sprite Atlas by UI Screen - Unity Engine - Unity …
Jul 25, 2025 · I’m grouping sprites into Sprite Atlases, but I’m having trouble organizing the elements so that all those that appear together are in the same atlas. The biggest issue I’m …